Tag: gamification
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The gamification of virality and the pleasures it brings
A few creepy extracts from Jill Abramson’s Merchants of Truth about the office culture at BuzzFeed. The pursuit of virality has been gamified, with these ostentatiously fun undertakings matched by an underlying threat that those who can’t reach these standards won’t survive at the company in the longer term. In light of this we should […]
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what ‘freedom’ will mean in a gamified world
From Addiction By Design pg 83-84 Seeking to engender this same compelling sense of efficacy, secondary “bonus games” on video slots invite gamblers to perform actions over which they seem to have control (but do not). Anchor Gaming’s 2000 game Strike It Rich, for instance, presented players with a bonus game in which the object […]
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Games for health UK conference at Coventry University
This looks interesting: http://www.eventbrite.co.uk/e/digital-media-games-for-health-tickets-10613403977
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+1 for Efficient Labour: Gamification, Capitalism and Intellectual Responsibility
Earlier this week, it was reported in a number of outlets that Tesco has been using armbands to monitor employees at a distribution center, enabling management to track moment to moment activity in a way which was previously impossible: The armbands, officially known as Motorola arm-mounted terminals, look like something between a Game Boy and Garmin […]